Browse > Creator > Sezen, Tonguc

Number of items: 4.

Sezen, Tonguc and Sezen, Digdem (2021) Longform video essays as critical retellings of video game narratives. In: Games and narrative: theory and practice. International Series on Computer Entertainment and Media Technology (ISCEMT) . Springer, pp. 267-279. ISBN 9783030815387

Sezen, Digdem and Sezen, Tonguc (2021) Video games. In: The Routledge encyclopedia of citizen media. Routledge. ISBN 9781317215073

Sezen, Tonguc and Iurgel, Ido and Fischöder, Nicholas and Sezen, Digdem (2019) Interactive narrative design for geographically dispersed points of interest. In: Making smart cities more playable. Gaming Media and Social Effects (GMSE) . Springer, Singapore, pp. 261-277. ISBN 9789811397653

Sezen, Digdem and Sezen, Tonguc (2019) Press start to remember the martyrs: on video games commemorating the 2016 coup attempt in Turkey. In: The dubious case of a failed coup: militarism, masculinities, and 15 July in Turkey. Palgrave Macmillan, Singapore, pp. 123-139. ISBN 9789811311406

This list was generated on Sat Jan 18 03:53:37 2025 UTC.